An education technology startup that develops fun and challenging learning games was looking to enhance end-to-end quality of their products through a professional Quality Assurance (QA) partner.
Client develops a product that places learning content into casual games by using their proprietary SDK (Software Development Kit). The entire development was done on Unity.
The scope of testing included complete game testing, multiple game integrations, SDK testing, network performance and localization testing across international locations.
Project QA scope
Gameplay testing – Menu transition, Verifying various game modes, Validation, Game environment, Movement controls, Combat controls, Area transition, Object-based interactions, UI based interactions
Game balancing – We play the game and check if all the levels of the game are in sync and users of particular levels are enjoying only what’s allowed.
Awards and achievements
Game currency verification
Network performance through crowd testing
Exploratory testing
Mobile interruptions, networks, call, notifications testing
Negative testing
Cleanroom testing
Qualitrix Solution
Embedded QA
Functional testing in Unity- device perf:
Prototype tests
Game play with new features
UI testing
Device performance assessment with simulations
Telemetry events
Screen resolution and compatibility
Functional testing and sign-off for the new launches, testing multiple builds including new integrations on an ongoing basis. Pre-build testing for game features and UI in Unity. Features documented as test cases and executed. Prototype tests, compatibility, E2E flow of multiplayer testing checking of audio across throughout the game play. Testing game play issues, graphics issues, audio-visual issues, and telemetry events.
Load/Performance Testing (through crowdsourcing): Live server monitoring at a defined time on shared infrastructure (platform, OEMs, network) using crowdtesting model
Create APK build and support in debugging API and integrations: Tested shared API collections on every build also tested backend data using API Automation tool
Extensive testing on mobile Apk (UAT ): UI, compatibility and game performance over devices.