An education technology startup that develops fun and challenging learning games was looking to enhance end-to-end quality of their products through a professional Quality Assurance (QA) partner.
Client develops a product that places learning content into casual games by using their proprietary SDK (Software Development Kit). The entire development was done on Unity.
The scope of testing included complete game testing, multiple game integrations, SDK testing, network performance and localization testing across international locations.
Functional testing and sign-off for the new launches, testing multiple builds including new integrations on an ongoing basis. Pre-build testing for game features and UI in Unity. Features documented as test cases and executed. Prototype tests, compatibility, E2E flow of multiplayer testing checking of audio across throughout the game play. Testing game play issues, graphics issues, audio-visual issues, and telemetry events.
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